There is no pricing model released as of yet, but Gameforge specializes in free-to-play games. Gameforge seems to think that there is enough of a community left to build their game into a sustainable experience and although a release date has not been set it is at least in the hands of a responsible publisher. For many fans, the game was good as dead due it its delayed status. It is understandable with the wait that fans have had that they are not exactly ecstatic about this release. It is a little early for this game to be calling itself the ultimate MMO as its once thriving and excited community has gone silent. We are determined to help Blueside realize their vision of the ultimate MMO, launching Kingdom Under Fire II for Windows PC in North America and Europe later this year,” said Gameforge’s chief product officer Tomislav Perkociv. “We’re very excited to partner with Blueside to continue this epic saga and finally bring it to Western markets for the very first time. You can combine your army with other players to take on the games more significant challenges giving it an MMO kind of feel without being a true MMO. The game is a Korean-made persistent online game in which you play as a powerful hero who can carve through opponents while still controlling your army. Although it did spark back to life at E3 2010, it disappeared again leaving fans to contemplate if it will ever be released. Many considered the game dead after its announcement in 2008 and then sudden silence for years. Kingdom Under Fire II suddenly sparked back into life recently with publisher Gameforge announcing the game’s release on PC in Europe and North America.
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